Version 0.20 patch notes


-Buffed all bosses beyond the first two bosses to account for increased party strength

-Updated Isaac's and Orman's passives to be more interesting

Isaac: Light damage spells add a state that will buff heals by 10%, and heals will add a 10% buff to Light damage spells

Orman: In addition to extra aggro and healing from Recuperate, guarding with Orman will grant a stacking 2 turn defense buff (which will in turn buff shield attacks)

-The Gladius sword will now drop from Megalgos, while the Mugger Boss will drop a Tech Ring that restores TP in battle

-Added 'Passive Effects' to Orlan's combat guide

-Fixed a tile issue and adjusted some dialogue

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