Version 0.21 patch notes
Trials of Cascadia » Devlog
-Added short tutorial battle in Haventown after Orman joins the party
-Removed waterfall effects to improve performance in Haventown
-Fixed Tech Ring not working
-Fixed Charm (persists 2 turns and cannot be lost when attacked)
-Changed poison from % of health to being based on attacker's magic attack
-Fixed price of Full Tech Tonic from 80 to 800
-Added state 'Immune' when getting cured by Isaac: For 2 turns, become immune to all status effects (excluding elemental status effects)
-Fixed shadow issue in canyon cutscene
-Removed Auto mode
Trials of Cascadia
A classic full length JRPG inspired by the nostalgia of the 90's
Status | In development |
Author | Lunesis Studios |
Genre | Role Playing, Adventure |
Tags | 2D, Colorful, Fantasy, JRPG, Retro, RPG Maker, Singleplayer, Story Rich, Turn-based |
More posts
- Version 0.31 patch notesNov 09, 2022
- Version 0.3 patch notesNov 05, 2022
- Version 0.237 patch notesSep 02, 2022
- Version 0.236 patch notesAug 28, 2022
- Version 0.235 patch notesAug 27, 2022
- Version 0.23 patch notesAug 27, 2022
- Version 0.22 patch notesAug 21, 2022
- Version 0.20 patch notesAug 19, 2022
- Version 0.19 patch notesAug 18, 2022
Leave a comment
Log in with itch.io to leave a comment.