Demo 1.6


-New Title Screen!

-Gave Isaac and Orman their own unique passive buffs

-Removed prompt from New Game option

-Reworked the Shocking and Disoriented states to make them less exploitable:

Shocking used to stun the target for one turn, now lasts for three turns and has a 25% chance to cancel an action

Disoriented used to confuse the target for one turn, now lasts for three turns and reduces accuracy by 20%

-Added chimes for the second puzzle in the underground temple

-Fixed a bug where Scratch was not triggering

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